Brand: Nitto Nr. SF3D Series 5
Media: Multimedia (injection plastic, brass,
rubber, lead and copper)
Markings: Wave PKA Konrad
The new armored fighting suit of the Shutoral Forces, the PKA.G in opposition to the new weapon of the Mercenery troops, the Super AFS had more strengthened mobility and armored defensive power to a series of PKA.H and was armed with a laser gun we could see in a series of AFS of Mercenery troops in the left hand. Increase of the engine output reinforced walking system in order to cope with increase in weight made the form of the PKA.G quite different from a series of H. A little reconstruction of the body of the PK.41 made it possible to fly installing the PKA.G in it like a series of H and the XPK.43 for the exclusive use of the PKA.G took the first flight at the end of 2885.
Info from the back of the box
This kit was part of the original wave of releases by Nitto in 1984 when Maschinen Krieger was still called ‘SF3D Original’.
This is a multimedia kit. Besides the 90 or so styrene parts it comes with a piece of brass mesh, 2 metal springs, 2 brass rods, 2 pieces of copper wire, 1 piece of black wire and 2 lead weights for the feet. Options on the kit includes having the face plate opened or closed and 2 different pilot heads. The limbs are attached via polycaps so some posing is possible. The kit also comes with a Panzerfaust.
This kit is pure 1980s vintage. Cement is required everywhere and while there are polycaps the kit can’t be posed in any meaningful way. Unlike modern versions of Ma.K kits, this Gustav doesn’t come with rubber joint covers (which actually present their own problems). The joints are instead the old school 2 plastic halves clamping over a polycap. I ended up making joint covers with epoxy putty. This also helped with the kit keeping a pose. I also had enough leftover epoxy putty to fashion some cushioning for the pilot seat. There’s provision for an LED (not included) in the chest but I closed it up with a minus mold.
General fitting is OK but the legs flop around even with the polycaps in place. The brass rods slot through the springs and these, when bent properly, lets me fix the leg pose. I left out the lead weights for the feet since I’ll be drilling holes to pin the kit to the base.
Oh and the kit can’t hold the included Panzerfaust. Pity.
Colors & Markings
The pilot needed to be painted and fit inside the kit first. As a testament to how lousy I am with figure painting, I only managed to get a decent result after 4 tries. Luckily I was using acrylic paint so it was easy to strip and redo.
I went with a simple color scheme of dark gray with red bands this time. The markings are from the Wave PKA Konrad kit as the one from the box is yellowed, brittle and unusable.
Weathering is kept simple with my usual rounds of oil paint dot blending, panel wash, fading and pin washes. In this case, I went with a light gray and brown so they show up over the dark gray color scheme. Chipping and mild drybrushing was done with light gray and dark brown acrylic paint. Once mounted onto the base, I also added dust on the bottom half of the Gustav.
The base is kept simple like my previous Rally Pawn build. In this case, it’s a grass field instead of the lunar surface. Once attached, I don’t like how the kit looks like it’s hovering instead of standing with some weight on the ground. It’s something to fix in the next one.
Even though the kit is vintage, the build didn’t actually take too long but it was interrupted by a few weeks of traveling and general malaise after getting back. In any case, I like the result although I really need to work on figure painting. In fact, that’s the part that took the longest time in this build. Otherwise, even scratchbuilding the joint covers was quite easy.
As is now usual, I start with a base of black.
Next is a white marble coat.
The main color is Panzer Grey with red for the chevrons. These were sprayed slightly thinned so the marble coat shows through.
The decals come from the Wave PKA Konrad kit as the original Nitto ones have yellowed and were unusable.
For weathering, I went with oil paint dots of yellow, blue, white and red.
I randomly dot the whole kit with various colors then blend together with a brush soaked in turpentine.
I also used white to add streaks.
This method ties the 2 contrasting colors together. It also adds subtle variations to the overall paintjob and makes the whole thing look ‘lived in’.
Next I start to ‘beat up’ all the surfaces with various filters, washes, sponge chipping and streaks. The clear parts were also given a wash with white and dust colored oil paints to grime them up.
The base was done with various grades of sand from Woodland Scenics. These were painted with various shades of brown then given brown and dark gray washes. Tufts of grass were added to break up the monotony.
Once attached to the base, I did additional weathering with dust and brown colored pigments.
I gave the kit a half day to cure and misted a flat coat to knock down some of the remaining glossy areas. All done!
Time to thin my SF3D/Ma.K stash! This is a PKA Gustav from Nitto when Maschinen Krieger was still known as SF3D. It has since been superseded by a snapfit release from Wave. While this is definitely showing its age with its 1980s engineering and fit, it’s a multimedia kit: it includes brass rods, wires, springs and brass mesh to detail the kit up. But it’s so old school it can’t even hold it’s one accesory, the Panzerfaust. 😛
Unlike the Wave kits, this one doesn’t come with the pain in the ass rubber joints. They are instead solid pieces like Gunpla without the fabric-looking covers. The limbs are attached via polycaps but aren’t really poseable: the arms swing and you can bend them slighly. I decided to make the covers with epoxy putty with the folds molded using the flat end of a Tamiya paint stirrer. Since I had some spare epoxy putty left, I also added cushions to the seat and headrest.
Due to how it’s designed, I have to build up the full interior before closing everything together. The majority would be in shadow but the pilot will need some decent painting done as I was planning to leave the visor open. Interestingly, the pilot has access to a PDW in the form of a small sub-machinegun inside the suit. It’s molded with the magazine separate and they are attached to a plate which fits to the back of the suit. Once the pilot is attached this whole piece can’t be seen.
As for the pilot, it took me 4 attempts before I managed what is seen here. It’s definitely not great, but it’ll have to do. I’ll just make sure people see it from 3 feet away.
The legs flop around even with the polycaps and are really only holding a walking pose due to the careful bending of the brass rods that are inside the springs. The instruction indicates that the clear piece on the chest can be wired for an LED (not included) but I replaced this with a Kotobukiya round mold. The original included copper wire running under the chest piece was replaced with easier to bend lead wire. I also added 2 round molds on the chest as small added details.
This kit has some very obvious seamlines which will need fixing and once that’s done, I’m ready to paint.